We are delighted to invite you to our sixth System Designers Conference taking place this year in a selection of Vienna’s most iconic and historic venues. The agenda promises to be engaging, informative and inspirational for all. Please complete the registration form below by July 10th at the latest and we will send you the full accommodation & conference details as we approach the event. We look forward to welcoming you in Vienna.
Conference Locations
Conference Topics & Session Overview (Preliminary)
All sessions serve only one purpose: To trigger discussions - between listener and presenter, but also with anyone attending the conference. With over 200 audio professionals from countries all over the world, and from many different professional audio disciplines, the conference offers a unique opportunity to build relationships and get new insights in the fascinating field of sound and music.
The 44 sessions are offered in pairs of 4 - offered in parallel in 4 locations:
- The Wien Museum conference room (250 seats)
- The Kasino Theatre auditorium (250 seats)
- The Musikverein Metallner Sall (64 seats)
- The Musikverein Holzner Saal (40 seats)
There are 11 time slots of one hour:
- 30 to 45 minutes workshop or presentation
- 25 to 10 minutes Q&A, break out and discussion
- About 5 minutes to go to the next session
44 sessions are offered in the conference schedule, each covering a topic category:
Wien Museum
Category | Topic | Speakers | Summary |
---|---|---|---|
Immersive Sound | World Expo Osaka Immersive design of France pavillion | Yann Brecy; Clement Cerles, IRCAM | Case study: Insights in the design, preparation, build and operation of the immersive AV system in the French pavillion at the world expo 2025 in Osaka, Japan |
Immersive Sound | Immersive Pompei Immersive design of a large scale public space | Dario Nasti, Nasti Engineering | Case study: Insights in the design, preparation, build and operation of the immersive AV system in Maximall shopping, entertainment and culture complex in Pompei, Italy |
Humans in Music & Audio | Higher Education in Sound & Music: What to expect from the next generation of graduates? | Denis Vautrin, Conservatoire Superieur National de Musique et le Dance de Paris; Paul Jeukendrup, Royal Conservatoire of the Hague | Insight workshop: A discussion about the role of higher education institutions in the education of a new generation of students and professionals, focusing on interdisciplinarity, artificial intelligence, interactivity, spatialization, immersion, and more. |
Acoustics | Voice lift workshop Goodbye to microphones ? | Gerrit Carstens; Andreas Schmalfeldt, Yamaha SEG | Insight workshop: Say goodbye to microphones in education and presentation? Yamaha's System Engineering Group AV product managers show how this is becoming main stream technology in a do's and dont's workshop using the voice lift system in the Museum's main auditorium. |
Technology & Workflow | Sound technology in world class opera houses Scala Milan, Royal Opera House London | Marco Schretter, Teatro alla Scala Milan; Giuseppe Lubrano, Royal Opera House | Discussion: Main engineers of the Teatro alla Scala Milan and the Royal Opera House London take the stage to present their existing and future approach to the task of sound reinforcement and broadcasting in modern and historical opera houses. |
Humans in Music & Audio | Sound and Sustainability Sustainability in live sound touring & rental | Christophe Piette, Novelty / DuShow; Mark Collins, Yamaha | Insight workshop: The three pillars of sustainability, often called the "3 Ps," are People, Planet, and Profit, explored from the viewpoint of the largest international event and festival production company in France. |
Technology & Workflow | Sound technology in world class concert halls Musikverein Vienna, Concertgebouw Amsterdam | Martin Laumann, Xaudio / Musikverein; Rob van der Meijs, Da Capo / Het Concertgebouw | Discussion: Main engineers of the Musikverein Vienna and Concertgebouw Amsterdam take the stage to discuss their existing and their future approach to the task of sound reinforcement and broadcasting for a growing variety of music genres and technical, requirements in modern and historical concert halls. |
Technology & Workflow | Remote Video & Audio Communication Hybrid communication explored | Andreas Schmalfeldt; Pawel Zachanowicz, Yamaha SEG | Design workshop: How to connect audio, video and control data for live entertainment, education and business meetings to remote locations over the internet. |
Burgtheater am Kasino
Category | Topic | Speakers | Summary |
---|---|---|---|
Humans in Music & Audio | Music from the heart Music engineering & cardio-vascular science | Elaine Chew & piano trio, Kings College London | Insight workshop: We all know that music makes us feel good. This session dives into the details by placing a piano trio on stage with medical sensors on an audience member to monitor, interpret and discuss their vital signs in real time as a result of playing different music genres. |
Artificial Intelligence in Music & Audio | DeLaurentis production insights Immersive and AI driven AI design | Hervé Dejardin; Cécile Delaurentis; Delaurentis | Insight workshop: Diving deep into the creative design and the audio, video, AI and control technologies deployed at the live performance by DeLaurentis on day one. |
Immersive Sound | Immersive FOH An introduction by NEXO R&D | Nicolas Poitrenaud, NEXO | Design workshop: The technologies, requirements and workflow of designing immersive sound systems. The workshop uses the integrated immersive sound system installed in the Kasino theatre. |
Immersive Sound | Stage Tracking by radio Stage positioning & tracking by NEXO & ZacTrack | Paul Roch, ZacTrack | Design workshop: the technologies, requirements and workflow of designing automated tracking systems in the entertainment industry. The workshop uses the ZacTrack system installed in the Kasino theatre |
Immersive Sound | Atlas control workshop Controlling SoundXR objects with Atlas | Dominic Bilkey, Flamingo Solutions. | Design workshop: The technologies, requirements and workflow of controlling live immersive sound systems in real time by software. The workshop uses the Atlas system installed in the Kasino theatre. |
Artificial Intelligence in Music & Audio | DeLaurentis in concert | Delaurentis | Mini concert: Often described as the “Woman Machine”, DeLaurentis is characterized as an electronic artist who composes music as art. Using a vast variety of technology and artificial intelligence, this mini concert is a live performance as a preparation for the technology insight worksop on day two. |
Musikverein Metallner Saal
Category | Topic | Speakers | Summary |
---|---|---|---|
Artificial Intelligence in Music & Audio | Sound object tracking for live performances by AI Tracking using an ordinary video feed | Sungyoung Kim; Kangeung Lee, KAIST University of Korea | Insight workshop: Exploring automation of sound object tracking for live performances by Artificial Intelligence using an ordinary, front video feed, showing case study examples followed by in-depth discussion for future applications. |
Immersive Sound | In-Tune Group: Students Immersive showcases from conservatoires in Paris and The Hague | Célestine Paone, Conservatoire Superieur National de Muqisue et le Dance de Paris; tba, Royal Conservatoire of the Hague | Case study: Students from the IN-TUNE institutes Conservatoire national Supérieur de Musique et de Danse de Paris and the Royal Conservatoire of The Hague present a showcase of their latest immersive projects; first a short introduction, then the project played through the Metall hall’s 3D immersive system. |
Acoustics | Etterklang! The state of acoustic enhancement | Maciej Blachnio, Yamaha SEG; Dai Hashimoto, Yamaha Coropration of Japan | Technology workshop: Everything you always wanted to know about active acoustic enhancement but were afraid to ask. Explained by Yamaha's System Engineering Group using the Metal hall's immersive sound system. |
Artificial Intelligence in Music & Audio | AI generated acoustics Research on creating IR without measurements by AIRISLAB | Sungyoung Kim; Minjae Kim, KAIST University of Korea | Insight workshop: Exploring how Artificial Intelligence can help to create acoustic environments in gaming and live music, using an image of the space, not acoustic measurements. The workshop will discuss how this technology can be adapted for various VR and XR applications including but not limited to digital museum. |
Immersive Sound | Immersive music productionImmersive sound design from West End to Broadway | Sebastian Frost | Insight workshop: an exploration of the specific requirements of immersive sound design for theatre, live events and installations based on decades of experience and many examples. The workshop uses the immersive sound system installed in the Metall hall |
Immersive Sound | The Krakow Film Festival from film to live: Immersive project with Gary Marlowe | Hans-Martin Buff; Gary Marlowe | Case study: Producer Hans-Martin Buff and composer and performer Gary Marlowe took on the challenge of bringing an Immersive composition for film to the live stage at the Music Film Festval in 2023. This session discusses the amazing experiences, pitfalls and suprises. |
Musikverein Holzner Saal
Category | Topic | Speakers | Summary |
---|---|---|---|
Technology & Workflow | Audio networking update New standards for audio networks | tba, Audinate | Insight workshop: The advent of digital audio in the eighties and the introduction of large scale networked audio in the tens came with fierce discussions about synchronisation, compatibility, discoverability and ease of use. Decades later, discussions expanded to new areas such as network synchronisation structures, access control, data encryption. |
Humans in Music & Audio | Human Intelligence How to solve the employee shortage in the audio world | Richard Wear, Interfacio | Insight workshop: sound design, sound engineering, system design and system build: many tasks simply can not be done by AI. Yet, humans with experience in the professional audio field are becoming scarce. How to cope… Richar wear on Human Resources, education, efficiency… and AI. |
Immersive Sound | DBAP Immersive rendering explained | Dai Hashimoto, Yamaha corporation | Technology workshop: A deep dive into SoundXR and it's place in the line-up of immersive rendering techniques. |
Acoustics | Sti in cathedrals Clarity in reverberant spaces | Wouter Verkuijl; Ruben van der Goor, Yamaha SEG | Technology workshop: everybody knows that churches, railwaystations, and other reverberant spaces hav column speakers mounted to their walls and pillars. Yamaha's Speech Intelligibility experts dive into the technical background and the recent developments that improve intelligibity, and to the rediscovery of the line array as problem solver for speech. |
Artificial Intelligence in Music & Audio | Democratizing Music Performance with AI Threat or enrichtment? | Dr. Akira Maezawa, Yamaha R&D | Insight workshop: AI in music is a sensitive topic in today's discussions is questioned because of copyright infringement and de-humanizing music. However, AI can also be used to enrich the making of live music by humans in both sound and vision scope. Yamaha R&D shares some insights to trigger positive discussions on AI in music. |
Immersive Sound | Minimalistic immersive system design Making immersive practical for small scale productions | Wouter Verkuijl; Maciej Blachnio, Yamaha SEG | Insights workshop: This workshop dives into the core basics of what makes a system immersive. Two hands-on examples are presented: a super compact immersive experience system that would suit a small museum installation, and an easy and fast to set up system to suit a small touring theatre production. |
Artificial Intelligence in Music & Audio | AI in Automotive AudioIn-car sound ecosystems driven by AI | Queen Mary University, Dr. Hidetaka Imamura | Insight workshop: How to control complex sound configurations in highly demanding acoustic environments? One of the most extreme cases is in-car audio. Dr. Imamura provides a deep insight of using Preference-based Bayesian Optimization delivering a highly tailored listening experience with minimal user effort, transforming the in-car environment. |